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REVENS3D STUDIO

ABOUT

About

REVENS is a small 3D studio focused on characters, collectible figures and sculpting. We turn art and ideas into digital models and physical objects.

Avatar of Reven, the artist behind REVENS 3D STUDIO
REVEN / 3D ARTIST

/ Who is Reven

Reven is a 3D artist and the author behind the studio. It started with game models and character fan art, and grew into a proper workshop: a computer with Blender and ZBrush, a resin 3D printer, an airbrush and a desk full of paints.

Today REVENS is a studio where characters take the full journey: sketch, digital sculpt, printing, painting. A special love of the studio is small collectible figures and mascots.

/ Reven36 and the studio

Reven36 is the author's personal brand: streams, sketches and process on social media. REVENS STUDIO is the commercial side: commissions, production and client work. This site is about the work; workshop life lives on streams and socials.

/ Specialization

  • 3D characters — stylized and anime characters from art or a description
  • Collectible figures — one-off pieces and small editions
  • 3D sculpting — digital sculptures of characters and creatures
  • Models for 3D printing — properly prepared, with supports
  • Painting and airbrush — hand-painted figures
  • Game-ready — optimized models for games

/ Approach

Shape and silhouette first, details later. Every project starts with references and character analysis, and ends with an object that feels good in your hands. No “modeled and forgotten”: if we promise a production-ready model, it is production-ready.

/ Workshop tools

  • Blender

    modeling, retopology, rendering

  • ZBrush

    high-poly sculpting

  • Substance

    texturing game-ready models

  • Resin 3D printer

    resin printing of figures

  • Airbrush

    airbrush and hand painting

/ How a project goes

  1. You write to us via the form, Telegram or email with the task and references.
  2. We discuss the details, fix the deadline and cost, and the prepayment is made.
  3. You approve each stage: blockout sculpt → detailing → final.
  4. You receive digital files or the finished physical figure with delivery.