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3D Sculpting
I create digital sculptures of characters, creatures and collectible models. I work with shape, silhouette and detail, and prepare the model for further production — printing, rendering, or retopology for a game.
/ What's included
- Sculpt from references or a concept
- Anatomy and silhouette
- High detail: skin, fur, cloth, metal
- Hard-surface elements when needed
- Posing and composition
- Export to the format the next stage needs
/ Process
Analysis
We discuss shape, mood, scale and where the model will live.
Blockout
Rough shape and proportions for approval.
Detailing
The main work: surface, materials, fine details.
Preparation
Finishing for the task: print, render or retopology.

FAQ
FAQ
How is sculpting different from modeling?
Sculpting is free work with shape like clay — great for characters and organic forms. For printing and games, the model is then prepared.
Will I get the ZTL source?
Yes, sources are passed on by agreement — usually included in the order.
Can the sculpt be printed?
Yes, I will prepare the model for printing: thicknesses, supports, hollowing. That is a separate 3D printing service.