CHARACTERS2026
Anime Character Sculpt
/ Interactive preview
LOADING 3D VIEWER…A character from the client's original art for a one-off 160 mm collectible figure. The main challenge was the flowing hair and cloth: they must hold their shape when printed while keeping a sense of movement. The sculpt was made in ZBrush, assembly and thickness checks in Blender.
/ The task
Translate 2D art into 3D while keeping the character's personality, and prepare the model for resin printing without losing thin elements.
/ Technical information
- Software
- ZBrush, Blender
- Year
- 2026
- Category
- CHARACTERS
- Services
- 3D Characters, 3D Sculpting
/ Process
Sculpt
Blockout of proportions from the art, then detailing of the face, hair and costume in ZBrush.
Retopology
Geometry check, thickening of thin elements, breakdown into printable parts.
Painting
Priming and base airbrush paint: skin, hair gradients, metal of the decorative elements.
3D Print
Resin printing at 0.02 mm resolution, post-processing and sanding.
Final Result
Finishing varnish, assembly on the base, photo report and delivery.


Anime Character Sculpt
Tell me about the character, figure or model you want. I usually reply within a day.